This analysis was loaded from an older project that used an external beat analysis (beats already detected exactly, possibly including tempo changes) — the tempo grid here is therefore not editable, so the data doesn't get overwritten.
Remove which marks?
Animation
No lightpass is assigned to this pattern yet — create one with "+ Add Pass" above.
There are already tracks loaded. What should happen with the new selection?
Every trigger and every word becomes a real keyframe - a larger project, nothing to retime live in After Effects, the same render.
Bars do not use pictures - the bundle only adds the audio.
Built for Unreal Engine 5.8 and verified against a 5.8 test project. 5.3 – 5.7 use the same Sequencer Scripting API and should run unchanged; 5.0 – 5.2 fall back automatically to the older add_master_track(). Versions before 5.0 are not supported. Lyrics are not exported to Unreal.
Stored only in this browser (localStorage), never inside a project file, and only ever sent to the engine it belongs to.
Drag a rectangle over the frequency range that should trigger — the left/right/bottom edges can each be adjusted (the top edge has no function). Hold prevents triggers following too closely on each other, Release sets the decay time.